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Species Name: Wiurn v.2
Species Number: 1
Pronunciation: Whee-Urn
Breeds Available: Amber, Crag, Cloud, Warlord
VSC Breeds: Wavebreak, Shadowlord
Feral Breeds: None
Super-Rare Breeds: Minty, Thorn
Stats:  Here
Species Standards

Prefered Habitat: Tend to nest in "cliff regions" of the world, temperatures vary - any environment except
tundra and polar regions.

Diet: Strictly carnivorous - eats larger animals, such as deer, sheep, or cattle.

Call: These creatures can make a range of noises that include "hisses" (happy), "growls" (angry), "grunts"
(annoyed or upset), and the most impressive call is a loud cry that could remind one of a trumpet mixed
with a violin (this is similar to a bark - reason for the noise is unknown at this time).

Special Care Needs: Their scales tend to loose their luster over time, get dry and crack - one should apply
oils every once in a while to prevent discomfort to the creature. Be cautious - as these animals are
extremely poisonous! Their stinger can inject a lethal toxin that is designed for killing large animals.

Biology and Anatomy:  The Wiurn are cold-blooded creatures that need to moniter their body-temperatures
by warming up in the sun, or staying cool in the shade.  Their scales are nearly rock-hard, and their talons
sharp.  Their "head-plate" is a super-thick fingernail-like deposit on the top of it's head, forming a hard and
sturdy ridge, which ends up forming to a hard horn-like point at the back of their head.  A thin "sail"
membrane stretches from the horn to the nape of the neck to help with flight, something the v.1 Wiurns lack
- and allows the v.2 Wiurn to be much more agile in the air.  The beasts' stinger is generally extremely
poisonous - a single sting can bring down a creature the size of a cow.  These creatures lack front-limbs,
and generally walk along the ground (or up cliffs) like a bat.

Behavioral Study: Even though the Wiurn v.2 has the ability to open it's jaw much further than the v.1 Wiurn, it
still uses the same hunting habits, and uses a strategy similar to a falcon and viper mixed together for
hunting... It swoops down from the sky and makes a single stroke with it's tail, then waits until the animal
dies (or is too weak to struggle) to go in for the meal. When fighting with another of it's own kind, it usually
doesn't use claws, or tail-sting.. instead, they bash their heads together (similar to rams) in a display of
strength - after all, that's what the hard "face plate" is for. If you can get such a creature to trust you to the
point where it would rather "nudge" you with it's head rather than "sting" you with it's tail, consider yourself to
have a very loyal animal.

Suggested Uses: These creatures were designed to be flying mounts - a little less efficient at fighting than
their older cousins, they make up for it in their superior flight - rivaling the Gallor in skill and grace.
Breeds Available
Amber: The amber is the "standard" breed of Wiurn v.2... It's color is nothing "common" however - for it's
scales glitter and gleam in the light like .. well.. amber.

Cloud: The Cloud is the "new Royal" to some.. to others, it's the "new Light".. this is greatly debatable.
They're light-tempered creatures, certainly found to be the easiest in comparision to train - and the quickest
to provide affection.

Crag: The Crag is a simple creature (though not stupid). They tend to not become violent unless needed -
but when they do their fury is (almost) un-matched.. save for the Warlord. Their scales are much harder than
any of the other breeds - and do not require oiling.

Warlord: Warlord is the only breed designed for holding up in a fight. They have very fiery personalities and
tempers, and are the quickest to make use of their stinger - so be cautious when training them.. it would be
best to train them when they're small enough to handle.
Very Special Breeds
Wavebreak
The wavebreak lives exclusively along the cliffed shores of the oceans.
They only eat fish - and can dive into the water to catch them (or neptica)
right from the sky. They can also "fly" underwater.. but at a young age, it's
best to moniter them.. they can't swim forever, and they can't breath
water.
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Shadow Lord
The Shadow Lords are frightening Wiurn - and said to be the most
intelligent of Wiurn... Which is even more of a frightening though,
considering Wiurn are designed to be rather "dull" creatures.
Amber Wiurn v.2
Crag Wiurn v.2
Cloud Wiurn v.2
Warlord Wiurn v.2
Shadow Lord Wiurn v.2
Wavebreak Wiurn v.2